Original post: Eternally Pissed
Silent Hill is a really good example of occult and satanic imagery. Just the very basis of an alternate dimension of the same measure of space having a completely different set of physics and truth is inspiring enough.
The music from the games is absolutely amazing. A japanese composer Akira Yamaoka made all the music for the games up to the third or fourth one. I have all of the game music on my ipod and it is some of the best meditation music around, in my own humble aesthetics.
In the first Silent Hill game for PS1, depending on what path in the game you took you might've fought a final boss that looked a lot like an Eliphas Levi Baphomet drawing. Goat-head, breasts and all. In that game the over-riding mythology was that of Samael choosing the town Silent Hill as his place of ascension into our realm, due to the amount of pain and suffering inflicted upon the hapless citizens over the centuries by various corrupt entities.
The Silent Hill movie is great too. The duality thought-form is prevalent in the movie, most notably in the antagonist that I would call Dark Samantha. In the movie there was a witch-hunt that took place that ended up with a little girl being burnt alive. She barely survived but had her entire body covered in 2nd-3rd degree burns. As she healed in the hospital (a great level of the games where you can actually go to the room she was treated in) Samael came up and tempted her with the power to take revenge upon her accusers. And that's when the shit hits the fan.
The Silent Hill universe is a very good pantheon with all sorts of interesting characters, creatures, and thought-forms to call upon in magickal workings.