tip for making a strong 81 scales

Information and advice for those new to the Occult.

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JMPtD
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Re: tip for making a strong 81 scales

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The 81 Scales Magick System

The 81 scales magic system uses the 81 scales consciousness model. To use your mind and utilize the 81 scales tool it would be very good to learn how triangles are portrayed and contrasted against especially the quintic 5th degree polynomial which uses squares as the 4th degree uses triangles. The 4th degree makes a triangle by the three vertices, and these three points can be aligned and measured by any single separate triangle on a second 2d root plane throughout all different problems with sets of three points making the triangle a shape to be explained here as being namely in dimensional; while a quintic with 4 vertices does not only need distance displacements and 3d angle displacements to get into align a polygon to the points on the graph but would need more squares of different potential matches as anything more than 3 points would not be guaranteed as being in dimensional; and this makes the triangle the largest plain construct of any scales as anything less would take more skills to receive intelligence of happenings and anything more than three would take more particular skillfulness to shape nature and make alignments to make balance. Also when there are measuring scales 3 is the limit before those more than that would contradict for whatever is beyond 3 general sides or especially 3 scales, and this is otherwise likewise about skill for anything more and more specifically as numbers further beyond 3.

Now is to explain in relevant words the construction of 81 scales. As 3 is the most for a most simple construction of qualia measuring scales, 3 scales can be put onto each scale to make 9 scales and this is called the most of the most. As scales are what are on each of the three scales, then 9 scales can be pun on each of the 9 scales to find a final limit and this is because the limit of the function of the most primordial level of 3 is to hold 3 scales on each scale max while by the fact that what were on each scale were scales themselves it then by function can have another 9 upon each of the 9 scales as this is the final limit of a what is a single and most complex unit that is not considered to be fixed by something binded in these terms as 81 on each of the 81 scales is binded in the ratio of 81^2, while 81^2 is considered the limit of infinite ability when ensuring guarantee with still basic skillfulness that can be for one to know that the strength of the essences of corer philosophy in anything and including obviously also this 81 scales philosophy are able to be constantly in ones own power/control. If 81 scales are scales after all then 81 things per each of the 81 scales would be the limit of these forms of measurement and especially of course in this magick system.

Now is to explain an 81 scales consciousness model which has 100 points. There are more actual or specific types of points and there are more conceptual/primordial or overall types of points. There are levels of 1 and 3 and 9 and 27 intersections and a level of 81 scales. There are 81 actual physical reality points and a set of 9 from the level of 9 as overall points which adds to 90, and then there are the 9 points counted again but as specific points to the overall point from the level of 1, and all of these add to 100 points. When counting 81 on each of the 81 scales then each of the 81 there get 100 points giving 8100 points and then the last 1900 points come from the more overall points likewise to a plain 100 count; 10 come from each of the general 81 scales and then each set of nine points get one overall point which adds to 900 points and then there is the overall 1000 which are all 1000 being part of their own step of space in time and part of their own exact coherence, so then to get the 1000 you count the 900 again and then there are 10 points for each 100 at the levels of 81 from the 10th/100th points of the 81 sets of 81 and the rest of the points come from the levels 9 (checking of 100th points from the 900) and 1 (from the way to count the primordial 81 with a 100th point or somewhat at least in just alignment with it). 100 point counting is more used for space rather than time unless it is astrological magic.

When counting with 100 and therefor if thinking subtly then 10000 point work, then it is important to realize the sacred algebra that is used here to engage with what can be called activation points, and these come from at least one third of the 81 scales. To understand this then understand that if there are 2700 points from each of the 3 sets of 27 scales at the level of 81, then one third could be activated and have 1 of the 3 sets of 9 within be activated with 7 scales while two scales are used in other special ways for this, so if each of the ’25’ scales have 108 (coming from the level of 81 plus the level of 27) then the sum of the 25 scales is still balanced at 2700 and this is the base fluidity of scope for a lot of the magick work). If using the 144 point method then those special 7 points are found as being used for other points eventually found in the golden ratio 81 scales for example and then there are only 137 points which is also the way an 81 scales mage would be able to create consciousness models for the fine structure constant in quantum physics.

Here is to explain the 144 point counting method for the 81 scales. This method counts the level of 81 specific to the level of 27, and then similar to the 100 point methods level of 9 repeating, the level of 27 is counted again but then as specific to the overall level of 9. These points take 144 out of 360 points and every 4th, 5th, 6th, 7th, 8th, 9th points are owed to 216 which is made of 2 sets of 108 with 4ths, 5ths, 6ths going to 1 of the 108s and the 7ths, 8ths, 9ths going to the other, and 108 is three fourths of 144 so it is important to note that the fourth 36 of 144 is overall like how in the basic form the 108 from 144 is overall and is made from the combination of the 2 108s. When there are 27 points from 81 then there are another 9 points from the level of 27 which give then both actual and primordial points and adds to a fourth of 144 which is 36. 144 points are more used for time than space being opposite to the 100 point method as 100 gives essences and 144 gives unites from happenings in time. Every 1st, 2nd, 3rd, 10th go to 144.

Magic has three main attributes which are invisibility, balance between invisibility and invincibility, and invincibility. The phases of the magic system are for three main magic dimensions especially within the first two which are the body then the aura then the environment. In the first phase you study the consciousness models which is everything until this paragraph practicing for about say 3 months and spending that much time as well for the first spells/miracles which are to imagine rainforest-like thick nature with streams and rocks and fog and vegetation in your room and then to imagine powerful energies within your body which can be transmuted into spell energy and ratios of a casting time, and this phase also is spending time imagining a sphere your body height which can be turned into an oval which has about an inch boundary which is made of subtle light which you aim to see in the physical reality though it is really dim and this aura is shrunk to sit into your abdomen and stretched back out again back and forth while preferably sitting down as this first phase takes all day for three months, and this phase has the last step which is done at the very end of the 3 months especially which is to project a light bright as a digital number on an electric alarm clock which is pretty bright like a tv and this light is preferably coming from the shape of your face or hands like a laser literally and this can be done by oscillating your head around like fitting a very small piece of thread through a needle hole while one once successful with this environmental reaching miracle/spell can also rub their skin for a few minutes to see if you can also make your skin glow which is possible at this level. The second phase is the same as the first phase and the first phase is about the 1st dimension ratio rich measuring in on the spell while the second phase is about intensifying the spells and indeed the whole magic training in general; this phase is making the imaginary magic structure in the body become nuclear which makes it glow and it is important for it to give your body intense feelings of energy and it’s ways, and the aura in this phase is the sorcerer aura which has three sections all reaching 27 inches from the hard body at any point and this has three layers which is first four inches from the body second another four and then 19 inches in the third section, and the third light beam part of this second phase of the magic mage mastery system is to make the light beam be able to control any type of qualia to have it be projected from your body and to use intention to choose any type and scale of senses qualities and forms. The third phase of the magic system is about the meta metamorphosis vehicle of the magical constructs which controls the development of a spell throughout 36 days with 144 sets of 144 minutes in focus. The fourth and final phase of the magic system is to integrate 144 day spell intelligence to get the intensities of these trainings to fulfill an astronomical mindset.

Astronomical magic works with up to usually as long as 144 year spells as well as short as 4 day spells while there is also work within the day of the astronomical magic. A cleric is the longest time gauge of spell work and this is filled with 36 through to 144 year long spells and uses 81^1 for the work that is commonly done in a spell being rich as it is astronomical magic while 81^2 and 81^3 are the constants with the ratios and riches of the ongoing spells, while bards with medium length 1 year through to 36 year spells is keeping their riches is known to use 81^2 while they then have to control 81^1 and 81^3, and druids are the quickest spell casters of astronomical magic with spells lasting form four days through to 1 year and they are known to keep their ongoing progress in the level of 81^1 while they have to control the spells with the bardly 81^2 and the clericly 81^3. The 81 scales magic system is a conservative magic system and is a fully conservative magic system not missing any riches while in specifically astronomical magic the mage uses the 100 point consciousness model while also uses entanglement coherence of 108 consciousness model and activation and nonastronomcial magic uses 144 point consciousness model while also using 108 activation. The first 36 years are dominated by the cleric and the second 36 is dominated by the bard and the third 36 is dominated by the druid while the final 36 of the 144 year fractal frequency is dominated by magic magic which is speaking of nonastronomcial magic. Instead of 1440 minutes a day with ten sets of 144 minutes the astronomical mages use 1000 longer minutes a day with ten sets of these types of minutes. The active time of spell casting is during the four most sunny tenths of the day just like non astronomical magic while there is a reflection which goes in the same order but which starts during the beginning of it’s own four most night tenths of the 24 hours. Each minute has 81 scales per minute counting 81 points and also has 81 per each of those scales being faster and the fastest speed of the astronomical magic is then 81 per each of those being 6561 which is 81^2 per each of the 81 scales per astronomical magic minutes, and the non astronomical magic uses these same deeper and faster speed levels but which are even a shade faster as they come from 10 sets of 144 minutes which fit in another 44 minutes into each tenth while the 100 is more about space but is necessary in balancing the very time heavy astronomical magic while 144 is more for time but is needed for the more speedy compact focuses of the nonastronomcial magic. Furthering the astronomical magic for the four tenths of the day a mage takes every set of four minutes and gives each set an overall minute to make a fifth set of 100 points which span from the first through to the fourth of the last four tenths of the day which are the ones which are during the day time by starting night at sunset in a 45th parallel zone during the ratio driven winter time at the winter solstice just as the non astronomical magic starts timing and as how the astronomical mage also makes an overall 144 points by sets of four by 9 sets every 36 minutes. The times at night are used to make alignments and ratio constructs for the day time. There is another form of using 100 minutes which is the working perspective for these ten sets of 100 points/minutes and as they are harmonically in synch to the standard 100 point consciousness model counting, they are actually able to spend the 100 for four sets of 25 minutes letting each of the three sets of 81 be activated as explained before and then letting the fourth set of 25 minutes be the activation of the level of 27 more primordial to 81 of the entire 121 scales of the 81 scales… As the designing is to the mages the 25s are also there to allow for any type of activation whether 25 minutes are used for one set of activated 7 out of 9 points within or if the 25 is meant broader and two or three of the three sets of nine points are being activated, and the coherences of 4 minutes though the fourth is separate are working together and one of the 25 points is paired by symbolism to each first out of four minutes while the missing 26th and 27th points are the second and third minute each time while in each set of four the fourth is a combination of the three minutes before making more optimism in the work just like for non astronomical magic astronomical magic uses moon time and sun power at the beginning of the system and when the mage becomes liberal (enriched with extra abilities) then the orders of astronomical and nonastronomical magic switch and they can begin really deeply integrating the sun time moon power for the advanced astronomical mage or what was originally for astronomical magic for the non astronomical magic integrating moon time and sun power finding interesting harmonic equations and alignments to fit into the magic system. Non astronomical magic uses astronomy but those times are including 144 minutes, 36 days by 144 sets of 144 minutes, and 144 days as well as 24 years and even some things like 4 or 8 day spells.

A view that works for consciousness dimensions of the general metaphysics of 81 the 81 scales magick system. The first dimension is synergistic to the 81 scales magic systems first phase as a plain wizardly ratios around the base dimensionality settery; and this is followed by the second dimension which is the intensity growth driven blossoming found in the second phase of the magic system taking the potential of the fitness of the happenings to the limit; the third dimension is applying direction and is made of the equations which fit the happenings by the creating of a more subtle dimension necromancy realm or more developmental ordermaking divination realm being either of a realm more ratio(dimensional?) driven or more intensity(density?) driven as a metamorphosis vehicle and this is the success of the third phase of a happenings in the magic system for more general progress or for specific harmonic task developments as well; the fourth dimension is of time and is of the metamorphosis of the metamorphosis vehicle being the long time aquainted meta metamorphosis vehicle of the fourth phase of the magic system; while the fifth dimension is moving from the nonastrological magic either realm or characteristic to find the astrological magic qualities for the binding of time and the general purpose of the intelligence; the sixth dimension is of the spring from the astrology realm which brings out the harmonic potential finding new possibilities and letting one begin moving on with new hopes and drives; the seventh eighth ninth dimensions are like 1 and 2 together but more general for 7 and are like 3 and 4 but more general for 8 and 5 and 6 but more general for 9, the nine sets of 4 days in 36 days bring the nine pieces of dimensional aspects which the 7th and 8th and 9th dimensions use as pieces to work on with; the four days of the nine sets in 36 days give us 4 times each of the dimensions and the number 12 aligns with the surpassed 3 of course and here with the 7th because the 28 days relate to the three activated 7s upon 75 scales while also at the level of 27 more primordial as the overall 27 which gives an activated 25 so that the constant of a 324 from four sets of 81 can be abstracted here and of course this includes each of the four sets of 27 scales in an 81 scales as the twelve scales are used to control this 81 scales by the 108 dexterity form of activation of using the levels of 3 and 9 scales. For the 7th dimension we can think of the 7 hermetic truths, and for the 8th we can think of genesis to grow, and for the 9th we can think of the 7 different steps of the magic process being signs enchantments manifestations evocations abjurations/transfiguration alignmentandformfulfillmentmanifestations of the subtle dimension necromancy realm and development through order in the divination realm and all of these things work like the 9 scales in an activated nine out of an activated 27, and the 9th scale is in retrograde of this activated note is like the necromancy alignments while the 8th is like the divination development and the 7th is like the necromancy form of the 7 hermetic truth carriers fulfillments. The 7th dimension being about 28 has a sign for activation while this reaches into the activated 25s of astrological and nonastrological magic. If the 7th dimension suspends forms for to focus them in development then the 8th builds upon that activation to match two sets of 16 for a double set of 144s to build the best choice between thought form nests or to build the best type of nest regardless by finding the range of primordial through complexity. The activation of 36 days for the 9th dimension is there as for the activation of the others are while the four sets of ninth sets of four days is the overall point of view which further describes the dimensions so that the ninth is seeing 36s which points to a place that focuses on time in a space oriented realm because the nonastrological magic uses 144s by four sets of 36s or if it is for the astrological magic then it is what correlates with 144 by lengths that are all longer than one day like what builds especially towards one year spells or 36 years or 144 years.

One of a good number of factors in the 81 scales magic system is the 24 year frequency. https://www.youtube.com/watch?v=YVrslyI_ZQo . Every 24 years there are importantly two complete sets of 12 years. In 12 years there are 3 sets of 1440 days plus 63 days minus about a tenth of a day. Every 1440 days there are ten sets of 144 days and in nonastronomical magic these count directly one by one one after another. The first 6 sets of 144 in 1440 are the structure and order which are like the 4s, 5s, 6s, 7s, 8s, 9s in a 144 counting method, so 6 is 60% and is 216 out of 360 points, so the next 4 are worth 144 out of 360 and make a point after every 4 days similar to the daily counting method. After 3 total sets of 1440 fulfilling a structure and an order and a chaos of 1440s then there is a fourth which is out of time but when aligned to a single day the fourth overall 144 is aligned to the fourth set of 144 minutes out of the most noon oriented times. To make the fourth 144 one must take the three 144s which come from four days a point and then must count each of those three 144s as having 36 points in them as well by counting 1 point from every 4 of those. These points not only align to the points in the sun time of the day but also at night; the night ratios when by 4 polar sets of 144 minutes come from the first 12 years while the 4 of the sun time come from the second set of 12 years, and of a more specific scope then only one set of 144 days out of each set of 12 years is used per each set of 144 with the night and day matching more wizardly ratios of night or sorcererly intensities of day. The set of 1440 used for one day can use the 6 sets of 144 by using one day per each spell a minute which start at the ‘night’ which is at 4:48pm of 1440 time and ends at 7:12am of 1440 time giving 864 minutes of 1440 time to have 3 days aligned to night from each half separately for each of the minutes 432 minutes of the sun time while the remaining 144 minutes of sun time are again made from the 3 previous sets of 144 minutes but instead of from every four it is from the final (or overall) 36 minutes from each. The final 63 days of each 12 years are there as overall points to 81 scales just like in the 144 method made of 81, 27 as overall to 81, 27 again but as specific to 9, and of course 9. So in astronomical magic one takes the 63 from each set of 12 years and adds however many are needed for either say a 36 year spell or a 144 year spell.

The element next is of the different speeds for each of the distance rings being multiples of ten starting at a 100th of a nautical mile or even a hand through to 100 nautical miles or even 10000 or 100000 nautical miles. A hand keeps the speed intelligence of 6561 per heartbeat, a body length which is a 1000th of a nautical mile is 81 per heartbeat, and so a 100th of these mile is 81 per minute, 10ths of of a nautical mile being 81 per 144 minutes, 1 mile being 36 days an 81, 10 miles being 81 per 144 days, 100 miles being 24 year intelligence, 1000 miles being 4 day spell intelligence, 10000 miles being 12 year intelligence, and 100000 miles being whole global magic coordinatance. Again, astronomical magic can be found in the nonastronomical magic for the essential level of the astronomicalogical component for the unity of bio astrogeoquantumology there in that magic, and these are the 144 day intelligence and 36 day intelligence and as 144 minutes is also considered active magic work it is also the one that is also plainly astronomical intelligence as well as an important skill note.

Next is the 252 ratio which comes from the difference of 324 moon orbits minus 24 years which gives us an important 86.40 ratio being related to seconds in a day (86400) as well as the diameter of the sun (864000), so every 324 moon orbits you have 4 sets of 81 scales, and when counting the overall points as we know we can get 63 points so of course 63 times 4 turns out to be 252, and that is considerably significant for this rooting alignment which fractals to quicker and longer time alignments as well based off of it by the seconds time count, so to realize this one must take the golden ratio angle and multiply that 137.5 to 252 and then get 34650 seconds which is 90 seconds more like the extra space in a box and these 90 seconds a day add to 360 over a 4 day spell. On the note of a 4 day spell one has 252 a day and 1008 every four days, and for an 8 day spell there are 81 points a day plus an overall 81 every four day so after 8 days we have 810 points and those are like astronomical points being seemingly overall by that signature we know how to read which would then be part of 1900 points of the 10000 point consciousness model method. So just as there is a 252 in the sun time, there is also a coherent 252 in alignment for the night moon time.

The next element is the golden ratio 81 scales, and these run off of the 252 ratio and are more space oriented than time oriented like the order of these elements being mentioned until the final element of the distance rings coming later. Every set of 137.5 seconds is owed to a dimensional realm of coherence with it’s own intelligence to an 81 scales, and so it is that 97 plus 40.5 is 137.5, and these numbers symbolize the processing of 97 points out of 100 points of the 100 point consciousness model and 40.5 points being half of an 81 scales, so with 3 points missing from 100 the points that are missing are from the level of nine which are gone to symbolize the activation of a 27 showing that there is a 137 phenomenon with 25 activated scales and 108 points counted on each of them, so this really brings meaning of the time ratios to the spacial component of the magick system because of how the 81 scales’ 97 and 40.5s are counted in time and because of the 81 scales wand scepter staff tools which could be used for example while beyond this step there are the spacial condensations and the happenings of the distance rings themselves as the last two of these 6 elements.

Next being the spacial condensations you have a special configuration of a value worth 14400 points, so when you take say 10 nautical miles and put the diameter as 14400, then first one condensed things abstracting them to the value of a hundredth of the 14400 which would be a tenth of a mile being like the overall point of 100 points and perhaps scanning through to integrate each of the 100 points to be thorough, and then of that 144 remaining you use the 137 mathematics to bring activation to the field really deeply bringing condensation to the 144 which is in coherence through physical alignment to the whole 14400 and then this condensation is shrunk to that activated golden ratio 7 which from a more conceptual working point the golden 81 scales can of course definitely be used to bring order and alignment fulfillment to the magic stuff condensed there into a 7, and another special thing about this 7 is that it is worth 29.53 feet (sixths of the body and the span of 6 years is worth an 81 scales of the 324 moon orbit ratios) which is one of the 2953 ratios here that each of the distances can summon by just moving the decimal for whichever size the condensation is made from.

The last element of this pack is owed to the happenings of the reality through the carriers of the rich spacial distance rings being a deep dive into the material complexions of reality. Each of the distance rings as mentioned in the timing of the rings, being multiples of ten in diameter starting with a hand (tenth of a body and 10000th of a nautical mile) and going as far as 100000 nautical miles), are distanced rings with radius sections all being equal in fraction of radius while the closest tenth has less space and the furthest tenth has the most space of the spherical layer nevertheless… When examining a distance ring in the more overall perspective, then we see that the ten layers within are filled with condensations that are from the whole sphere of ten layers being a hundredth of the space that the condensations come from and so for example, a 10th of a mile with ten layers within all being filled with 29.53 feet diameter condensations, is filled with condensations coming from 100 times the size of the 10th of the mile, and this is because these are the largest balls that fit into a ring being about half the diameter of an ring inside of the 10th of a nautical mile because the diameter is split by each polarities of the sphere letting the length of an inner ring be split in half with spherical ring layer further in and further out. One point to make is that behind and below you, you may fill the coherences with what are considered nightly and wizardly being ratio rich rather than intensity rich like what is in front of you and above you, and when looking at the diameter of the whole distance sphere of a 10th of a nautical mile in the same example problem we notice that about 20 fit into a polar line going from one side to the other across the diameter.

When using these elements controlling the condensations one does alchemy inside of their aura, or does it symbolically or in some reality of the density for the matter (no pun intended). The wizardly aura works just the same as the distance rings and has 10 layers with the centermost being overall having ten points as the most overall 10 points of the 100 point scale while the other 9 layers have 9 points plus their own overall points, and beyond the centermost ring there are the first three which are working specifically at the speed of 81 per minute being the attributed with the invisibility attribute in magic, while the next three work at 81 per heartbeat like the nature of the entire body length at a simpler light than the construct of the body length aura specifically and this magical attribute is balance between invisibility and invincibility or is known to be transmutation as well, and the last outer three rings work as the magical attribute of invincibility and is constructing 6561 per heartbeat speed: this aura works for wizards and chaos mages. The sorcerers use a different aura which is like the second phase of the mage’s magic system for mastery of four phases, and the same speeds are used but there are only 4 inches for the slow speed most inner to the body, and 4 more inches for the medium speed, and 19 inches for the fastest speed. The sorcerer uses 2 sets of 27 points in their slow speed to construct spells which would still use .2953 feet balls like the other aura mages, and in the medium speed they add 27 more points but these points are moving twice the intensity for a good equational component to use at the basis for some more complexity of conjumblement conjunctions and contortion charges, and the last 19 inches use 9 inches close as the overall 9 points for 81 and then the next 9 inches are for the process section of the more overall 9 points getting us to 99 points while the last inch is the most overall and is giving intelligence from that last hundredth point even linking you back to the droughted zones if the 7s and 144s and 14400s from far without. The center tenth of the wizardly aura is where one finds 144 minute speed frequencies realm of consciousness. One can make 144 points from especially those first 8 inches while all 27 can give the 100 as easily fathomed while these numbers are popping up like little flowers of signs all around giving 27s by intensities or by inches for example and getting nines from the outer third section of course fitting things into play. Moving things around to fulfill all of the time speeds which even each mage uses alone obviously as this is revealed there, but there is more alchemy to mention which comes from the coherence of the aura sections for any mage to the other distance rings, and so when one is coherent for example to a 100th of a mile with their aura, then the 100th of a mile (144 per minute) and a 10th of a mile (144 minutes) and 1 mile (36 days) are the rings that are working most directly connected, and so in the inner aura being either the inner 3 rings beyond the center tenth or as the first 4 inches of the sorcerer aura one is working with yes 81 per minute but also then there the 100th of a mile (144 minutes) for this example while the next section going out has 81 per heartbeat as well as the 10th of a mile (36 days) and the last section would then be 1 mile (144 days). The 3 levels of each of the different geos also use the same three different speeds just like the auras as well beyond the centermost tenth which is overall.

Different mage speeds of nonastronomical magic are between the wizards and sorcerers and the chaos mage. With wizard speeds use a max and usual gauge which is working with 81^2 and 81^1 which are attached physically on the 81 scales just as one would imagine with 81 on each of the 81 scales. The invisibility mage is the wizard and the wizard is either a body wizard using primarily the aura or is for an environmental chi wizard which is using primarily the environment by using those first 3 rings of a spherical realm. The wizard uses 144 minutes as the 81^1 and uses 81 per minute as the 81^2. And the sorcerers which are of the two styles as well likewise are working as a balance or transmutation mage between the two of the three main attributes being invisibility and invincibility to give us the third being in balance between. The sorcerers use 81 per minute as 81^1 and use 81 per heartbeat as 81^2. The chaos mage which only belongs to the environmental chi mage though the speeds are still used in a basic way for all mages as that is necessary for the working of the weave going through and through smaller and faster or bigger and slower, so the chaos mage uses 81 per heartbeat for the 81^1 part of their 81 scales and uses 6561 per heartbeat which is 81 per each of the 81 per heartbeat of the 81^2 and this mage is the invincibility mage.

In the inner three layers or first 4 inches of the sorcerer aura one is using a .2953 feet which has a wizardry ball (.002953 feet) and has a sorcererly ball (.02953 feet) and these each have their own strands going down to the quantum sizes which whereas a ball is worth a 7 it is also worth 14400 and this gives 5 levels smaller than one of those balls and it also includes the .2953 as well. The middle 3 layers and middle layer of the sorcerer are there with a .2953 feet ball which has the 2 balls one wizardly and one sorcererly but these balls are shrunk only by tens each time and these are then further proportioned to give us an evocative 81 scales which since it is shrunk 5 times it then is what gives us 81^6 which is important because it first of all connects to those quantum and also astros which are 5 14400 growths beyond the diameter of the earth being an initial 7 and its aura being the initial 14400 and the astronomical mage also might use these same ratios for astros based upon the other sizes of other planets including the sun and the moon, and these also are 6 levels of 81 scales which connect with the geo from 144 days to a hand. The last 3 layers of a wizardly aura (remember the chaos mage also uses this) as well as the last 19 inches (an inch is about the distal phalange of the index finger or is 1/72 units from your own body height) of the sorcerer aura are using a .2953 ball which has a double shrunk (14400 to 7 and then again for the double shrunk) 100 miles (nautical) which is half the size of a .2953 sixthes of the body diameter ball and this is to give more entanglement to the geo rings which are being controlled in the aura and is what the chaos mage who is the most invincible is the best at using.

Here is a method of the 410 method for the wizard and the 108s summoning enchantments for the chaos mage and we are using one of each for the sorcerer on their 81 scales. The speeds of 144 minutes and 81 per minute use the 410 wizardly method and the speeds of 81 per heartbeat and 6561 per heartbeat are used for the 108 summoning enchantment method. To start with 410, every 9 scales uses 41 points and as that is happening one of the scales from the level of nine is being owed to the tenth as the overall 41 which is used here to focus on the ratios because 41 is about perfect balance between the ratios and this is what is done for these speeds: the 9 sets of 41 find every 5th scale out of 9 scales as the value of 41 being in the middle of 81 scales in one way or another even if most scales are worth more or less intensity because that is the nature of finding this balance which is so make sure it fits just as a middle piece between all 81 scales as some again are very rich in ratio or very rich in intensity and this “mindless” balance of finding each 5th scale as the 41st has to do with keeping the ratio and has less to do with starting new proportioned ratios very finely programmed to the intensity of the happenings. The wizard is the psychic and is focused on ratios, and the sorcerer is the psionic and is focused on the balance of essences when both realms are needed between and the chaos mage is the magic magic which is focused on mixing things. So the 410 method is busy keeping say the balance of the happenings in perspective of the constant balance of the consciousness model itself, as the 108 method is used to bring out all of the enchantments and more signs to launch more spell qualia out of the evocative aspect of the activated wholistic unities of the overall 108 values of 324 as one of the 81s is overall and the other are the structure and order and chaos attributes. When starting with the chaos mage to bring out the 108s, then notice how every 3 sets of 81 scales of the faster speed of the chaos mage gives us one overall 81 scales which gets its 81 scales from the levels of 27s of the more actual/complex or faster 81s, and each 81 has 108 points counted by simply counting the 81 scales of each and adding the levels of 27 for each to then exemplify the riches within. When 3 of the 81 scales per 6561 per heartbeat have passed then 3 scales out of the 81 scales per heartbeat have also passed and so by the time 9 scales out of 81 per heartbeat have passed we also have another form of an overall 81 scales which then become specific to the overall 1 which comes from 27 scales out of 81 per heartbeat and finally for this level then there is 1 overall 81 scales which comes from the total of all 81 scales per heartbeat because the previous overall 81s or 108s become the specific ones. And when 108s are grown even more in time span then the spells would be no longer dormantly stored for a wizard who is designing spells or any of the 3 mages for that matter and the testing of wizardly simulating is available for an alchemy that is advancive in the physical and even perhaps just spacial lenses, except for the environmental chi wizards and environmental chi sorcerers who have their own steady fixed densities in their realms of the environmental dimensions.

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Re: tip for making a strong 81 scales

Post by JMPtD »

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The set of 1440 used for one day can use the 6 sets of 144 by using one day per each spell a minute which start at the ‘night’ which is at 4:48pm of 1440 time and ends at 7:12am of 1440 time giving 864 minutes of 1440 time to have 3 days aligned to night from each half separately for each of the minutes 432 minutes of the sun time while the remaining 144 minutes of sun time are again made from the 3 previous sets of 144 minutes but instead of from every four it is from the final (or overall) 36 minutes from each. The final 63 days of each 12 years are there as overall points to 81 scales just like in the 144 method made of 81, 27 as overall to 81, 27 again but as specific to 9, and of course 9. So in astronomical magic one takes the 63 from each set of 12 years and adds however many are needed for either say a 36 year spell or a 144 year spell.

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The set of 1440 used for one day can use the 6 sets of 144 by using one day per each spell a minute which start at the ‘night’ which is at 4:48pm of 1440 time and ends at 7:12am of 1440 time and lasts 864 minutes of 1440 time. The final 63 days of each 12 years are there as overall points to 81 scales just like in the 144 method made of 81, 27 as overall to 81, 27 again but as specific to 9, and of course 9. So in astronomical magic one takes the 63 from each set of 12 years and adds however many are needed for either say a 36 year spell or a 144 year spell.

but if using three days there then use the 6 days if one of the 144 days which come from one of the 6 sets of 144 days on the calendar in coherence with the 3 days which come from each of the 3 sets of 144 days out of the 576 days working as 144 points and even that fourth set of 144 days may have a key anchor within for your calendar construct alignment to a single day.

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Re: tip for making a strong 81 scales

Post by JMPtD »

the order of the common philosophy attributes during the sun time's 576 minutes which is 4 sets of 144 minutes, are structure then order then chaos then overall for each of the sets of 144 minutes. The structure is aligned to 100th of a mile focus, the order is aligned to the 10th of a mile diameter focus, the chaos is aligned to the 1 mile diameter focus, the overall is aligned to the 10 mile diameter focus. this order is for the standard knowledge of which is the wizard, and the sorcerer goes first to last as chaos order structure overall, and the chaos mage goes first to last as overall chaos order structure. the adjacent 144s before and after the 576 minutes are meditations for the overall 144 points which lasts the entire 576 minutes

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Re: tip for making a strong 81 scales

Post by JMPtD »

another point for the golden ratio 81 scales.
the 137.5s from night and day in a pair each work in unison and the 3 missing points being a raw sign of activation again mean that there are a 7 from an activated 9 within a whole 27 scales, and this 7 is the new golden 81 scales as there are 7 sets of 9 points which come from the logic of how 16 correlates to how there are 16 sets of 9 in 144 points, so the 7 sets of 9 give you the activated 63 points completely giving activation by the complex base of the 2 sets of 137.5 seconds.

another tip for the 252 points element.
The 324 moon orbits which the 252 overall points come from are able to align with each of the 4 sets of 144 minutes in the active timespan of day time of the magic system. The 4 sets of 144 minutes each have an 81 out of 324 moon orbits and that alignment comes from the first set of 81 scales being aligned to the first 1440 day's overall type of 144 points from the 576 days out of the 1440 days of the both the first 12 years and from the first 144 of the second 12 years, and the second 81 scales are in aligned with the second sets of 1440 which give their own 144 points which are overall points from it's own active 576, the third is aligned to both of the last sets of 1440 (has 864 plus 576 days) days from each of the 12 years, and the fourth is aligned to the 144 which again is made from the 3 previous sets of 144 overall points because it uses uses 4 sets of overall 144s by using 1 point every 4 points making 36 total points from each 144 and again those 144s come from each of the 576s of each of the 1440 days. 252 sets of 137.5 seconds is a harmonic to the length of 4 sets of 144 minutes plus an additional 90 seconds found both the sun time and moon time separately making 2 synchronized sets of 360 points every four days.

moon time and sun time.
the moon time at night is not the same as the moon time which means to use 1000 minutes a day. counting alignments between night and day can both be from basic nonastronomical magic, and counting 1000 minutes a day is moon time instead of 1440 sun time and is what makes the difference between if one is using moon time and sun power or not at the basic and advanced phases of the magick system.

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Re: tip for making a strong 81 scales

Post by JMPtD »

in astrological magic, there can also be 100 scales per tenth of a day by using the standard 100 consciousness model. also the first 25 scales could be structure and the second 25 could be order and the third 25 could be chaos and the last could be the overall, and these could be the pairs of four, and the 27s plus the overall 27 within each minute could also be mentioned to work the similarly

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Re: tip for making a strong 81 scales

Post by JMPtD »

imagine the warped planes in the elements of nature being measured with an 81 scales and having the awareness of that cognition which is in congruence with the magic system being in harmony with the metaphysical meanings of strength that that active use of the magic system brings, and having that strength of cognition be the complexions of the forces of your powers like as in the 137.5 points of the golden ratio 81 scales being 97 points and 40.5 points that are there to make that mentalism-telekinesis which is the action of strong intention that all magic is enriched in throughout all of it's use with forces being pulsed from always both and specifically either you or the nature

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