Industrialized Magick
Posted: Mon Jul 31, 2017 8:35 pm
I've been thinking about the prospect of industrializing magick.
Look at another field of study: movement. First humans walked, then we had the wheel, then we had boats, then engines, then planes, and now we're going to space ships.
It seems to me that magick is still at the walking level. We know there's something to be had here, but we've yet to really learn how to automate it, and move the heavy lifting from the person to a tool.
Instead of building cars to facilitate our movement, magick seems to be all about spamming books on proper walking technique, how to avoid breaking an ankle in holes, proper diet for the walking machine, etc.
It seems like we're investing all the effort into the wrong place. We're focused on the individual, but really, when it comes right down to it, there's probably a hard limit to how much a person can walk.
With magick, I think there's a hard limit to how much a person can physically train. We know that magick is based heavily in the mind, and we also know that the brain has a huge influence on consciousness.
Maybe it's time to realize that because the brain is a physical thing, there's probably a hard limit to how much it can change, and grow. Even if we assume that at least some of the factors on consciousness are non-physical, I think that if we're being honest, the brain is the biggest controller, so it's the weakest link in how good our mind gets. If you get hit in the head with a two ton brick, you're probably going to be having at least a little bit of a tough time thinking.
I think we need to stop working on walking technique, and learn how to apply our hands to some sort of new technology. We've tried very hard to walk, but in the end, we'll be long dead before we get where we want to be. We should have just built a car. I see magick the same way. By the time we can walk on water, etc., if we're honest, most of us are going to be dead. Maybe a few prodigies will make it because they run into a UFO that gives them an airlift to where they need to be, but they're just real lucky. We need to find a faster way to cross the distance.
Based on the first hermetic principle: all is mind. I find it reasonable to assume that the most important element in a magickal practice is to use your focus. Mind on mind. In my experience, the amount of focus applied to something seems to be directly correlated to the strength of a magickal effect. In fact, if you get multiple people in on a project, power seems to multiply based on the number of participants. Now, what's special about a human? Physically, they're not really any more special than a complex rock. But filling up my ritual space with rocks doesn't have the same effect as filling it up with people. We started at walking (solo practitioner), then we started walking in groups. That's like if your engine tech level is at 1, and outputs 5 power, instead of upgrading your engine tech to level 2 (5000 power), you just start building as many level one engines as possible. That's inefficient. We still haven't invented a wheel. We just have more people doing heavy lifting at once.
At the very least, I think the next step would be to learn how to make the power that people output, more easy to duplicate. We should move away from having five people in a ritual, and towards having four cameras set up, and only one magickian to coordinate them. The trouble is that a camera doesn't seem to output power in the same way a human does (even though they are basically both made out of the same unspecial matter.) Learning how to replace people would be like learning to make a wheel. From there, it would only be a few steps to being able to make an engine.
Got any ideas on how to upgrade magick to a new tech level?
Sure, upgrading yourself is cool. You can invest lots into your "energy body", work on your personality, work on your personal technique, etc. However, that's a lot like taking a generic bike, painting it with cool colors, upgrading its wheels for speed, greasing it to reduce resistance on the pedals, etc. It's still just a bike. And when your bike eventually falls apart or gets totaled after being hit with a car, you'll be wishing you had invested all that personalization time into sitting at a desk and drafting a schematic for a tank. If you've got a gun, it doesn't matter how disabled you end up later in life, because the gun is still going to work. If a magickian gets a concussion, gets paralyzed, etc., they can kiss thinking as well as any form of movement based magick good bye. That's a lot on the line. Especially when we all know our bodies are going to stop working sooner or later.
How do we move the power from ourselves, to something external? How do we make harry potter's magick wand? If a person can do magick. I so no reason why an inanimate object shouldn't be able to.
I think it's just a matter of figuring out what makes a person special, and adding it to a rock. Turn those cameras into observers.
Look at another field of study: movement. First humans walked, then we had the wheel, then we had boats, then engines, then planes, and now we're going to space ships.
It seems to me that magick is still at the walking level. We know there's something to be had here, but we've yet to really learn how to automate it, and move the heavy lifting from the person to a tool.
Instead of building cars to facilitate our movement, magick seems to be all about spamming books on proper walking technique, how to avoid breaking an ankle in holes, proper diet for the walking machine, etc.
It seems like we're investing all the effort into the wrong place. We're focused on the individual, but really, when it comes right down to it, there's probably a hard limit to how much a person can walk.
With magick, I think there's a hard limit to how much a person can physically train. We know that magick is based heavily in the mind, and we also know that the brain has a huge influence on consciousness.
Maybe it's time to realize that because the brain is a physical thing, there's probably a hard limit to how much it can change, and grow. Even if we assume that at least some of the factors on consciousness are non-physical, I think that if we're being honest, the brain is the biggest controller, so it's the weakest link in how good our mind gets. If you get hit in the head with a two ton brick, you're probably going to be having at least a little bit of a tough time thinking.
I think we need to stop working on walking technique, and learn how to apply our hands to some sort of new technology. We've tried very hard to walk, but in the end, we'll be long dead before we get where we want to be. We should have just built a car. I see magick the same way. By the time we can walk on water, etc., if we're honest, most of us are going to be dead. Maybe a few prodigies will make it because they run into a UFO that gives them an airlift to where they need to be, but they're just real lucky. We need to find a faster way to cross the distance.
Based on the first hermetic principle: all is mind. I find it reasonable to assume that the most important element in a magickal practice is to use your focus. Mind on mind. In my experience, the amount of focus applied to something seems to be directly correlated to the strength of a magickal effect. In fact, if you get multiple people in on a project, power seems to multiply based on the number of participants. Now, what's special about a human? Physically, they're not really any more special than a complex rock. But filling up my ritual space with rocks doesn't have the same effect as filling it up with people. We started at walking (solo practitioner), then we started walking in groups. That's like if your engine tech level is at 1, and outputs 5 power, instead of upgrading your engine tech to level 2 (5000 power), you just start building as many level one engines as possible. That's inefficient. We still haven't invented a wheel. We just have more people doing heavy lifting at once.
At the very least, I think the next step would be to learn how to make the power that people output, more easy to duplicate. We should move away from having five people in a ritual, and towards having four cameras set up, and only one magickian to coordinate them. The trouble is that a camera doesn't seem to output power in the same way a human does (even though they are basically both made out of the same unspecial matter.) Learning how to replace people would be like learning to make a wheel. From there, it would only be a few steps to being able to make an engine.
Got any ideas on how to upgrade magick to a new tech level?
Sure, upgrading yourself is cool. You can invest lots into your "energy body", work on your personality, work on your personal technique, etc. However, that's a lot like taking a generic bike, painting it with cool colors, upgrading its wheels for speed, greasing it to reduce resistance on the pedals, etc. It's still just a bike. And when your bike eventually falls apart or gets totaled after being hit with a car, you'll be wishing you had invested all that personalization time into sitting at a desk and drafting a schematic for a tank. If you've got a gun, it doesn't matter how disabled you end up later in life, because the gun is still going to work. If a magickian gets a concussion, gets paralyzed, etc., they can kiss thinking as well as any form of movement based magick good bye. That's a lot on the line. Especially when we all know our bodies are going to stop working sooner or later.
How do we move the power from ourselves, to something external? How do we make harry potter's magick wand? If a person can do magick. I so no reason why an inanimate object shouldn't be able to.
I think it's just a matter of figuring out what makes a person special, and adding it to a rock. Turn those cameras into observers.